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The Territory (Lostclan and the Forsaken)

The Outlands-(Opposite side of the river) Home to snakes, badgers, skunks, this part of the territory is undesirable for hunting, the only prey easily caught are frogs, fish and lizards, however if lucky a patrol can catch a heron here and there. Home to the Forsaken. 

 

Councils Cavern-Where the Forest Walker and their Learner go to speak with the Star Walkers, little is known about the cavern, learners visit this place before thier 16th moon. Dreams here must not be spoken/shared unless it is deemed a prophecy (Note: Only medicine cats may get prophetic dreams to avoid an over abundance in RPs)

 

Night Ridge-High Stones, only traveled to by the bravest of Warriors, hunting here in a large patrol can yield eagles and hawks (both rare) rabbits (common), sparrows (common), ravens/crows (common) however they are prone to attacks from cougars, eagles, and hawks.
 

Hopes Cavern- The rock marks the entrance to the camp, and at the base of the rock is a tunnel, this tunnel seems small but widens as it comes into a camp, its where light and air filters in, also in the roof of the camp are small cat-made holes for other filtration. (Used as a backup camp)
 

Longtree-When a cat dies they are buried under the tree, where their bodies become the nutrients for the tree, and animals use the tree for shelter. Cats can come here to mourn their losses, or remember those who have gone before. The rocks around the tree mark the bodies. However Leaders are buried at the roots of the tree, a claw mark being added to the marked root, to show how many leaders had given their lives for the Clan.
 

Greenwood (Camps location)-a large forest full of prey from mice and squirrels to birds and voles. The main predators here are badgers, foxes, and possums. The center of the forest has the training clearing for training sessions that might use the forest for particular moves. However the grassy lands between the camp and any location (except Weeping Willow) can be used for training.
 

Waterfall-Where the mountain water comes from, it feeds the river in the territory as well as the small waterfall in the camp. During the dry seasons however it is not uncommon for the waterfall to loose its water. 


Mist Cave: (Formerly the Clans main camp)  A narrow path on either side of the falls leads behind it into the cave, when the sun hits the stone right one can see the pawprints of cats made with a special berry mix by the Forest Walker. The pawprints are Learners that advanced to the next rank, to remind the cats of the Clan that they are not alone, the spirits of those before them walk with the Clan. 

Predator animals and where to find them
(C= Common UC= Uncommon R=Rare UR=Ultra Rare) Anything UC and higher needs a mods approval to "spawn in"

Skunks-Four legged mammals with a black coat and a white stripe running head to tail. Territorial they will not hesitate to protect their nests and any of their young.  (Outlands) (UC)
 

Snakes-legless lizards, some have a poisonous bite but most that cats find are harmless can be found throughout the territories. (Outlands/Forest) (UC)
 

Badgers-hardly ever seen, these four legged creatures are as large as a cat, with grey and tan fur and a nasty attitude to boot can be found in both territories. (Outlands) (UR)
 

Herons-Large birds as tall as four or five cats from tail to nose tip. Their large talons can cut a cat severely as can their bill, however young ones can be targeted for prey if no mother is around.  (Outlands) (R)
 

Sharptooth (mountain lion)- A large cat with wide paws and a tan coat with a black muzzle lives up in the mountains and hardly ever wanders out of its territory (Night Ridge) (UR)
 

Eagles/Hawks-Large birds of prey that can easily snatch up a mouse or even a kit if they are out in the open. Sharp talons and a sharp beak can easily rip up a cat. (Outlands/Forest/Night Ridge) (R)

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